School of Creative Technologies
Dr Neil Dansey
- Qualifications: PhD, BSc (Hons), FHEA
- Role Title: Senior Lecturer
- Address: Eldon Building, Winston Churchill Avenue, Portsmouth PO1 2DJ
- Telephone: 023 9284 3024
- Email: firstname.lastname@example.org
- Department: School of Creative Technologies
- Faculty: Creative and Cultural Industries
I graduated from the University of Portsmouth in 2007 with first-class honours in BSc Computer Games Technology after joining in 2004 as a mature student. I went straight on to study for a PhD in pervasive game design at the School of Creative Technologies, and became a full-time Lecturer in Computer Games Technology in 2009 after gaining as much experience of teaching as possible. I have been teaching full-time since then, and recently became a Senior Lecturer after completing my PhD. My research interests lie in the creative interpretation of ambiguity in games.
I am unit coordinator for the level 5 unit "Program Consoles", and the level 4 unit "Tools for Games and Animation". I also deliver content across other units, including "Introduction to Computer Graphics" (Level 4), "Scripting for Animation" (Level 5), "Create Worlds" (Level 6), plus many others that have since been merged or passed on to others.
I am also a personal tutor, project client, final-year (Level 6) project supervisor, and am soon to be given the responsibility of supervising PhD students.
I was recently awarded my PhD, following the submission of my thesis, "A Grounded Theory of Emergent Benefit in Pervasive Game Experiences". The thesis examined ways in which players of games creatively interpret the more ambiguous rules in order to better satisfy their needs in the everyday world, such as socialising, learning and expressing individuality.